
Meshy documentation
Meshy
Documentation for generating and preparing 3D assets from text or image inputs.
- Time
- One asset workflow
AI learning path
Explore text-to-3D and image-to-3D workflows, then prepare assets for real editing, rendering, or game pipelines.
For 3D artists, developers, and makers
6 original lessons on ToolDix, roughly 100 minutes end to end
Start the courseOptional, after the lessons
Published by other organizations and kept here for reference. The lessons above are the ToolDix course; these are where to go once you want the vendor's own documentation.
5 resources

Meshy
Documentation for generating and preparing 3D assets from text or image inputs.

Tripo
A developer reference for text-to-3D and image-to-3D asset generation workflows.

Blender Foundation
An open benchmark project that helps creators understand the hardware and rendering context around 3D production.

Stability AI
An image-to-3D research repository for generating textured 3D assets, with setup, inference, model, and output guidance.

NVIDIA Research
A research project on generating textured 3D meshes with explicit surface representations, accompanied by paper, visual results, and code references.